PUBG limb penetration should be interesting!
There is a new update for PlayerUnkown’s Battlegrounds that will add a huge change.
PC PATCH 19 is set to really make the meta feel a lot different, with limb penetration now added. This has been a big gripe of many PUBG players, especially with how realistic the game is meant to be.
What is limb penetration?
Basically, say someone is running horizontally from you, and you shoot them in the arm. In the real world, a bullet would likely end up penetrating and hitting the players chest. Obviously, this does depend on distance and calibre of bullet, but really should have been in the game from the get-go.
- Bullet penetration system is now applied to arms and hands.
- When bullet hits the arm/hand of the character, it will penetrate following its ballistic curve.
- When a bullet penetrates a arm/hand and strikes a more vulnerable body part behind it, then greater damage will be applied. In other words, if a player’s arm/hand takes a bullet while blocking their head, the full headshot damage will be applied. This penetration system works for the head, torso, and waist only.
- If a bullet penetrates the arm/hand, but no vulnerable body part is behind it, only the arm/hand damage will be applied.
- Arm/hand penetration is disabled for shotguns.
- Bullet penetration is not applied to legs.
How will it change the game?
Some may think of this as being a bad thing. Now you may not have to hit a centre mass shot to hit the chest. Instead, you could – at the correct angle -hit their arm, and still do decent damage. As we mentioned before, PUBG is a very realistic game, so having this included is a good move.
Does it apply to all weapons?
No. Shotguns are not included to arm and hand multipliers. Also, it should be pointed out that legs are not included in the limb penetration.
Any other changes?
Yes! Miramar and Erangel have been given dynamic weather updates which should be pretty interesting to see.