What are the games that shifted direction following one of their sequels? Today we investigated!
Search God Of War 4 and you will be met with critics and fans gushing over Kratos and THE BOY. In fact, the game is getting so much praise that is getting a little out of hand. Apparently, the story, gameplay and design is amongst the greatest of all time and anyone who criticises it should be put down.
However, anyone that has played a God Of War title will tell you that it doesn’t feel anything like any of the previous entries in the franchise. Oddly, this isn’t a shock, as many titles go very left-field and change just about everything fans are used too.
So here are five games that totally change from the first instalment:
1. God of War 4
Where better to start? Right, my main gripe with this game is the combat is totally useless, and the hardest difficulty is a truly unpleasing experience. The combat almost feels like Skyrim and we know how I feel about that game. While you can still have some fast-paced action, it feels night and day compared to God of War three.
The skill system is a complete mess and feels very over complicated. The camera angle is actually very annoying especially if you are going for a melee build. Finally, and probably most importantly; the voice acting and story arc are shoddy.
Let’s put it this way – kids, especially annoying ones who don’t shut the hell up, don’t make games very appealing.
It does look very pretty (even more so at 4k) but it is a big leap from the third instalment.
That being said, for games that shifted direction, this one might be the worst.
2. Castlevania (64)
The Castlevania series on the NES and SNES are amongst some of my favourites of all time… and yes, even Simon’s Quest. However, when it was time for the franchise to make a move to 3D (well, 2.5 technically), it was like playing a totally different game.
The entire series had been built around classic 2D platforming at its very finest. For the most part, everything was fluid and there was never a camera angle to worry about. However, the two entries released on the N64, Castlevania and Castlevania: Legacy of Darkness were truly infuriating.
Gone was the fast-paced whipping action and in its place was slugging controls, some horrible polygons and two characters who no one cares about. Reinhardt and Carrie… where are the freaking Belmonts!
3. Sonic The Hedgehog (2006)
One of the most infamous games of all time. Sonic was a huge part of my childhood, and I’m guessing yours too. Sonic 2 was a personal favourite and, again, is a game that is meant to be 2D. However, the 2006 entry was not only awkward and 3D but was truly one of the most bizarre and radical shifts in gameplay.
AGAIN, gone is the fast-paced action. I mean, Sonic is fueled by blast processing so surely he can be too fast and too quick? However, when you’re running around some weird town, and you’re a love interest for a human girl… it doesn’t matter how quick he goes.
This isn’t just one of those games that shifted direction, this is surely the most bizarre, right?
4. Resident Evil 4
Fun fact: During the pixelated mess that was the opening of the original Resident Evil, I cried while watching my friends older brother play. That brother is Carlisle United midfielder Jason Kennedy… name drop or what?!
Anyway! Resident Evil 4 was actually the first game in the franchise that I wasn’t terrified of enough to buy. However, I had played enough of the Resident Evil franchise at sleepovers and friends houses to know that the fourth instalment was a significant shift.
Gone were those super spooky zombies and the umbrella corp and in its place was some parasitic Spaniards and a weird cult. Also, there was only one character, Leon. He had appeared in Resident Evil 2, but this was a breath of fresh air not to have Chris or Jill to choose.
The introduction of quick-time events and being able to interact with the environment was very impressive. At first, fans – including many of my friends – weren’t too sure about it. That being said, it is now considered to the best entry so far.
5. Grand Theft Auto III
While games like Mario Bros., Call of Duty, and Wolfenstein 3D saw huge changes, potentially the shift from the original GTA to the third instalment is one of the most significant and most important in gaming history.
Gone was the top down look and somewhat limited gameplay and introduced was at the time revolutionary graphics and a truly immersive open world.
Surprisingly, the first three releases – which includes GTA London – weren’t that well esteemed in the eyes of critics. Most of the games were rated at about 60-70%. When GTA III was released, it was getting ratings in the high 90s.
This game became the hallmark of a good open world video game and was the foundation for all future GTA titles.